

In terms of gameplay and accessibility, The Sims 4 has improved a lot from its predecessors. The good news is that there is a new community portal that allows you to share your creations online (characters and constructions). It's a shame, however, that you now get a loading screen whenever your Sims move between lots and neighbourhoods, whereas The Sims 3 offered an open world where the action remained constant. The range of objects you can purchase is already immense and original, as are the numerous outings that you can go on. This criticism aside, however, the game offers countless new activities that your Sims can do in town or at home. It seems to me to be an unfortunate approach, seeing as the complete' game is already being sold at full price. There's no swimming pool, no toddlers, you're unable to view your Sims' place of work– the list is far too long and the conclusion is clear: Electronic Arts seem to have given themselves plenty of room to add future DLC with features that have been removed from the game.

Shocking, it's clear that with this new version, Electronic Arts has done the opposite of what I expected: instead of adding new content, the publisher has decided to lighten the game up by taking away a large number of features. Nevertheless, I still expected to see several new features compared to other games in the series. The Sims 4 isn't trying to revolutionize the principle of the series.
